Bigby’s Beneficent Bracelet Bounty Bonanza: Fabritech 3

In continuing with the theme that the 3rd part of my articles become the most insane, today we’re looking at fabritech, force-shaping, and Bigbys Beneficent Bracelent.

Bigby’s Beneficent Bracelet

This gorgeous jewelry piece, crafted by the wizard Bigby himself, consists of four gold rings attached via delicate chains to a wrist cuff studded with sapphires and diamonds.

Random Properties. 

The bracelet has the following random properties, determined by rolling on the appropriate table in the Dungeon Master’s Guide:

Dexterous Fingers. 

While wearing the bracelet, you can cast mage hand.

Force Sculpture. 

By focusing and channeling the bracelet’s magic for 1 minute, you can create a spectral copy of a Large or smaller nonmagical object. The copy appears in an unoccupied space within 10 feet of you, and it is made of tangible but translucent force that mimics the size, weight, and other properties of the object it’s copying. The copy must appear on a surface or liquid that can support it. Creatures can touch and interact with the copy as if it were a nonmagical object.

The copy is immune to all damage and can’t be dispelled, but a disintegrate spell destroys it immediately. Otherwise, the copy disappears after 8 hours or when you dismiss it as an action.

The bracelet can create up to three copies and regains all expended uses at dawn.

Helpful Hand. 

As an action, you can use the bracelet to cast Bigby’s hand as a 9th-level spell (spell attack bonus +13). When you cast the spell this way, the spell doesn’t require concentration. Once this property is used, it can’t be used again until the next dawn.

Force Sculpture. 

So, some of you may put the pieces together with how good this magic item is; any nonmagical item large or smaller can be ours with a flick of the wrist, and it’s now unbreakable. Cannons? sure. Catapult munition? yes, possibly an unbreaking infinite use catapult munition. oversized antimatter riffle, why not. anything under 10ft is fair game. The rules on this object are a little unclear, but anything listed as mundane is fair game. Refer to my minor conj guide for more conjurables.

But this is only useful if you can get your hands on an artifact magic item, right? WRONG

Horrible Truth

the mere existence of these objects implies now that a facsimile of any and all nonmagical objects can be replicated with force and force-shaping using fabricate as a spell. With the way fabricate works, it also allows the stringing together of multiple objects with one cast. as long as we have a reliable source of force [try ritual tiny hut] and casts of fabricate, we have an infinite source of every mundane object in the game, while also making it indestructible and invisible

Things we can make with this:
10×10 cubes of every drug in the game
a string a catapult munitions
a 10×10 block of dynamite bundles with a single fuse
An indestructible weapon [except to disintegrate]
Invisible plate armor
10×10 cube of invisible platinum
invisible cannons
invisible chickens
material components to all spells
invisible poisons
create the fabri-book but make it invisible and indestructible
a large pile of white ghost orchids
barrel of ice troll hearts
Corpses of large size and smaller

We may also be able to make a “lasagna blade”, since a fabricated prismatic wall may not be inherently magical, and it’s assuredly not a ‘magic item’.

Really this tech is just so far-reaching it’s hard to list everything it could do, but this is a decent number of examples.

With enough fabricate chains, we may also be able to make larger objects, like spelljammers and airships.

Conclusion

with enough planning, force, and fabricate casts, we can have an indefinite number of every mundane object we’d ever want. This creates problems for later game conj wizard / creation bard / forge cleric, but, also opens up a huge and dizzying array of new object and force-shape options.

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