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Sickening Radiance: A Deadly Stance
What is “Sickening Radiance”? Sickening Radiance is a bladesinger build that has a super high at-will damage, augmenting themselves with spells to further this advantage. What does “Sickening Radiance” do? First and foremost, it does 11d8+8 damage per hit, plus another 3d8 on one of those, with a +15 and advantage. Our DPR, resource free…
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Eternal Puppetmaster: A Masterful Stance
What is the eternal puppetmaster? Well, it’s a chronurge. Unlike Ghost in the Machine, this particular tech only works with a chronurge. Particularly, we are a Dybbuk marilith chronurge. With this combo, We can essentially determine the outcome of most situations before they even happen. We force every enemy save to be a fail, force…
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Ghost in the Machine: An Adamantine Stance
This is as of now the most powerful defensive build in the game. We are double jarred into a dybbuk who has possessed a mighty servant of luek-o, which is piloted by 2 chwingas we planar bound. Mighty Servant? Mighty servant is the king of defense. Mighty Servant is immune to every condition besides prone…
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The Arcanists School of Bastard Magic: Guide to Nystuls Magic Aura.

Nystuls is an immensely stupid spell that allows us access to entire worlds of options that would previously be unavailable to us. The primary use of this is considering certain creatures as other creatures for the sake of spells and magic. Before we get too far into that, many would argue nystuls doesn’t allow us…
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1st level spells that are useful 1-20
Gift of Alacrity Gift of alacrity adds 1d8 to all of our initiative checks for 24 hours. This is a very effective way of buffing many party members initiatives. Going first in a battle is actually a very big deal, as it means getting the upper hand on enemies, especially for blasters or control casters.…
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Half-Dragons
Would you believe we can actually choose to be half-dragon as almost any race in 5e? Half Dragons are kind of a forgotton part of dnd 5e, templates in general are. Half-dragon templates in particular though are useful to us as a player. There’s a particular wording to the half-dragon template here: “A beast, Humanoid, giant,…
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To Buff a Martial: The Art of the Glyph Bag
This is not a guide about homebrew or a DM guide on giving people flame tongues. This is about how we, a proper wizard of arcane magnitude (and a bit of what clerics can do, too), can make martials worth having. What not to do We often do not want to over-focus on buffing the…
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God-Exit
“God-Exit” is a new term i’ve recently coined. The term essentially means that “X tech is so powerful, you outpace God” or otherwise are removed from, become, or eat God. The best example of this ‘God-Exit’ is that genie warlock gives us any object we want as our vessel, so we choose a ring of…
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Dark Matter is Divine: A Twilight/Conjurer Experience [Part 2/2]
3. Levels 11-16 Level 11:Conj10/Twi1 We gain “Focused Conjuration” at this level, meaning out concentration on conjuration spells can’t be broken by taking damage. Cool if we’re concentrating on conjure animals, mostly, as at this point we planar bind the elementals we want to keep with us. Our chwinga is constantly concentrating on PWT, and…
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Prestidigitech 2: Red Sky Boogaloo
This is meant to be a rundown of all the really interesting ways we can use prestidigitation that aren’t using the trinket list to make cannons or infinite food. So, what else can our favorite cantrip do? 1. Sensory Effects • You create an Instantaneous, harmless sensory Effect, such as a shower of sparks, a puff of…